Paul Gaston is a 3D Integration expert with a background in digital media and game design. He graduated from the Beaux-Arts in Aix-en-Provence, where he developed a passion for video games and digital media. To further his education, Paul completed a master’s degree in game design at the ENJMIN. He has participated in various artistic events, including several editions of Eniarof, and has played a key role in the production of several video games that focus on ecology.
As a developer and game designer, Paul has been working on games that are not only fun but also educational. He also creates alternative controller games that break the mold of traditional gaming input methods.